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Ice Cube 1.16.5+

How it Works

The Ice Cube trinket grants the following effects:

  • When dealing damage, affected entities are applied Slowness.
  • When walking, nearby water blocks turn into Frosted Ice.
  • The player becomes immune to freezing damage.

Crafting

Configuration

This trinket can be configured via config/nameless_trinkets/ice_cube.json:

  • slownessTime (int, default: 200): The duration of the slowness effect applied to the entity when the player attacks.
  • slownessLevel (int, default: 1): The level of the slowness effect.
  • frostWalkerLevel (int, default: 3): The level of frost walker the player has, determining the radius for frosted ice creation.
  • isEnable (boolean, default: true): Determines whether the trinket's effect is active or not.
  • inmuneToFreezing (boolean, default: true): Whether the player is immune to freeze damage.