Gills 1.16.5+
How it Works
The Gills trinket grants the following effects:
- Allows the player to breathe underwater indefinitely.
- If the player is out of water the air supply will gradually decrease, if the player runs out of air completely they will take damage and
Blindness. - The trinket can only be removed underwater.
Crafting






Configuration
This trinket can be configured via config/nameless_trinkets/gills.json:
chokingDamage(float, default:2.0): This specifies how much damage the player will take when their air supply is depleted.blindnessWhenChoking(boolean, default:true): This setting determines whether the player is inflicted with blindness when their air supply is depleted.airReductionSpeed(int, default:7): The rate at which the player’s air supply depletes when outside of water.isEnable(boolean, default:true): Determines whether the trinket's effect is active or not.