Skip to content

Gills 1.16.5+

How it Works

The Gills trinket grants the following effects:

  • Allows the player to breathe underwater indefinitely.
  • If the player is out of water the air supply will gradually decrease, if the player runs out of air completely they will take damage and Blindness.
  • The trinket can only be removed underwater.

Crafting

Configuration

This trinket can be configured via config/nameless_trinkets/gills.json:

  • chokingDamage (float, default: 2.0): This specifies how much damage the player will take when their air supply is depleted.
  • blindnessWhenChoking (boolean, default: true): This setting determines whether the player is inflicted with blindness when their air supply is depleted.
  • airReductionSpeed (int, default: 7): The rate at which the player’s air supply depletes when outside of water.
  • isEnable (boolean, default: true): Determines whether the trinket's effect is active or not.