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Dying Star 1.21+

How it Works

The Dying Star trinket grants the following effect:

  • Right-clicking another trinket on it in the inventory will devour it and cause it to disappear.
  • Consuming other trinkets increases a random player attribute by a random amount, up to a configurable maximum limit.
  • The attributes that can be randomly upgraded are:
    • Max Health
    • Movement Speed
    • Flying Speed
    • Attack Damage
    • Armor
    • Attack Speed
    • Armor Toughness
    • Attack Knockback
    • Knockback Resistance
    • Luck
    • Swim Speed
    • Block Reach
    • Entity Reach
    • Step Height Addition
    • Block Break Speed
    • Explosion Knockback Resistance
    • Fall Damage Multiplier
    • Mining Efficiency
    • Oxygen Bonus
    • Sneaking Speed
    • Submerged Mining Speed
    • Sweeping Damage Ratio
    • Water Movement Efficiency

Crafting

Configuration

This trinket can be configured via config/nameless_trinkets/dying_star.json:

  • isEnable (boolean, default: true): Determines whether the trinket's effect is active or not.
  • armorMaxValue (float, default: 30.0): The upper limit the attribute can reach.
  • armorMinIncrease (float, default: 0.05): The minimum amount the attribute can increase when a trinket is consumed.
  • armorMaxIncrease (float, default: 0.15): The maximum amount the attribute can increase when a trinket is consumed.
  • armorToughnessMaxValue (float, default: 20.0): The upper limit the attribute can reach.
  • armorToughnessMinIncrease (float, default: 0.05): The minimum amount the attribute can increase when a trinket is consumed.
  • armorToughnessMaxIncrease (float, default: 0.15): The maximum amount the attribute can increase when a trinket is consumed.
  • attackDamageMaxValue (float, default: 2048.0): The upper limit the attribute can reach.
  • attackDamageMinIncrease (float, default: 0.02): The minimum amount the attribute can increase when a trinket is consumed.
  • attackDamageMaxIncrease (float, default: 0.05): The maximum amount the attribute can increase when a trinket is consumed.
  • attackKnockbackMaxValue (float, default: 5.0): The upper limit the attribute can reach.
  • attackKnockbackMinIncrease (float, default: 0.03): The minimum amount the attribute can increase when a trinket is consumed.
  • attackKnockbackMaxIncrease (float, default: 0.06): The maximum amount the attribute can increase when a trinket is consumed.
  • attackSpeedMaxValue (float, default: 1024.0): The upper limit the attribute can reach.
  • attackSpeedMinIncrease (float, default: 0.02): The minimum amount the attribute can increase when a trinket is consumed.
  • attackSpeedMaxIncrease (float, default: 0.06): The maximum amount the attribute can increase when a trinket is consumed.
  • blockBreakSpeedMaxValue (float, default: 1024.0): The upper limit the attribute can reach.
  • blockBreakSpeedMinIncrease (float, default: 0.02): The minimum amount the attribute can increase when a trinket is consumed.
  • blockBreakSpeedMaxIncrease (float, default: 0.06): The maximum amount the attribute can increase when a trinket is consumed.
  • blockInteractionRangeMaxValue (float, default: 1.0): The upper limit the attribute can reach.
  • blockInteractionRangeMinIncrease (float, default: 0.02): The minimum amount the attribute can increase when a trinket is consumed.
  • blockInteractionRangeMaxIncrease (float, default: 0.05): The maximum amount the attribute can increase when a trinket is consumed.
  • explosionKnockbackResistanceMaxValue (float, default: 1.0): The upper limit the attribute can reach.
  • explosionKnockbackResistanceMinIncrease (float, default: 0.02): The minimum amount the attribute can increase when a trinket is consumed.
  • explosionKnockbackResistanceMaxIncrease (float, default: 0.05): The maximum amount the attribute can increase when a trinket is consumed.
  • entityInteractionRangeMaxValue (float, default: 64.0): The upper limit the attribute can reach.
  • entityInteractionRangeMinIncrease (float, default: 0.02): The minimum amount the attribute can increase when a trinket is consumed.
  • entityInteractionRangeMaxIncrease (float, default: 0.05): The maximum amount the attribute can increase when a trinket is consumed.
  • fallDamageMultiplierMaxValue (float, default: 100.0): The upper limit the attribute can reach.
  • fallDamageMultiplierMinIncrease (float, default: 0.02): The minimum amount the attribute can increase when a trinket is consumed.
  • fallDamageMultiplierMaxIncrease (float, default: 0.05): The maximum amount the attribute can increase when a trinket is consumed.
  • flyingSpeedMaxValue (float, default: 1024.0): The upper limit the attribute can reach.
  • flyingSpeedMinIncrease (float, default: 0.0005): The minimum amount the attribute can increase when a trinket is consumed.
  • flyingSpeedMaxIncrease (float, default: 0.0015): The maximum amount the attribute can increase when a trinket is consumed.
  • knockbackResistanceMaxValue (float, default: 1.0): The upper limit the attribute can reach.
  • knockbackResistanceMinIncrease (float, default: 0.02): The minimum amount the attribute can increase when a trinket is consumed.
  • knockbackResistanceMaxIncrease (float, default: 0.05): The maximum amount the attribute can increase when a trinket is consumed.
  • luckMaxValue (float, default: 1024.0): The upper limit the attribute can reach.
  • luckMinIncrease (float, default: 0.03): The minimum amount the attribute can increase when a trinket is consumed.
  • luckMaxIncrease (float, default: 0.08): The maximum amount the attribute can increase when a trinket is consumed.
  • maxAbsorptionMaxValue (float, default: 2048.0): The upper limit the attribute can reach.
  • maxAbsorptionMinIncrease (float, default: 0.05): The minimum amount the attribute can increase when a trinket is consumed.
  • maxAbsorptionMaxIncrease (float, default: 0.15): The maximum amount the attribute can increase when a trinket is consumed.
  • maxHealthMaxValue (float, default: 1024.0): The upper limit the attribute can reach.
  • maxHealthMinIncrease (float, default: 0.05): The minimum amount the attribute can increase when a trinket is consumed.
  • maxHealthMaxIncrease (float, default: 0.15): The maximum amount the attribute can increase when a trinket is consumed.
  • miningEfficiencyMaxValue (float, default: 1024.0): The upper limit the attribute can reach.
  • miningEfficiencyMinIncrease (float, default: 0.05): The minimum amount the attribute can increase when a trinket is consumed.
  • miningEfficiencyMaxIncrease (float, default: 0.15): The maximum amount the attribute can increase when a trinket is consumed.
  • movementSpeedMaxValue (float, default: 1024.0): The upper limit the attribute can reach.
  • movementSpeedMinIncrease (float, default: 0.002): The minimum amount the attribute can increase when a trinket is consumed.
  • movementSpeedMaxIncrease (float, default: 0.006): The maximum amount the attribute can increase when a trinket is consumed.
  • oxygenBonusMaxValue (float, default: 1024.0): The upper limit the attribute can reach.
  • oxygenBonusMinIncrease (float, default: 1.0): The minimum amount the attribute can increase when a trinket is consumed.
  • oxygenBonusMaxIncrease (float, default: 3.0): The maximum amount the attribute can increase when a trinket is consumed.
  • sneakingSpeedMaxValue (float, default: 1.0): The upper limit the attribute can reach.
  • sneakingSpeedMinIncrease (float, default: 0.005): The minimum amount the attribute can increase when a trinket is consumed.
  • sneakingSpeedMaxIncrease (float, default: 0.015): The maximum amount the attribute can increase when a trinket is consumed.
  • submergedMiningSpeedMaxValue (float, default: 20.0): The upper limit the attribute can reach.
  • submergedMiningSpeedMinIncrease (float, default: 0.01): The minimum amount the attribute can increase when a trinket is consumed.
  • submergedMiningSpeedMaxIncrease (float, default: 0.03): The maximum amount the attribute can increase when a trinket is consumed.
  • sweepingDamageRatioMaxValue (float, default: 1.0): The upper limit the attribute can reach.
  • sweepingDamageRatioMinIncrease (float, default: 0.02): The minimum amount the attribute can increase when a trinket is consumed.
  • sweepingDamageRatioMaxIncrease (float, default: 0.05): The maximum amount the attribute can increase when a trinket is consumed.
  • waterMovementEfficiencyMaxValue (float, default: 1.0): The upper limit the attribute can reach.
  • waterMovementEfficiencyMinIncrease (float, default: 0.02): The minimum amount the attribute can increase when a trinket is consumed.
  • waterMovementEfficiencyMaxIncrease (float, default: 0.05): The maximum amount the attribute can increase when a trinket is consumed.

Notes

  • Pressing Left Ctrl on the trinket's tooltip will show you all the attributes and their values.
  • Does not appear in chests.