Dying Star 1.21+
How it Works
The Dying Star trinket grants the following effect:
- Right-clicking another trinket on it in the inventory will devour it and cause it to disappear.
- Consuming other trinkets increases a random player attribute by a random amount, up to a configurable maximum limit.
- The attributes that can be randomly upgraded are:
- Max Health
- Movement Speed
- Flying Speed
- Attack Damage
- Armor
- Attack Speed
- Armor Toughness
- Attack Knockback
- Knockback Resistance
- Luck
- Swim Speed
- Block Reach
- Entity Reach
- Step Height Addition
- Block Break Speed
- Explosion Knockback Resistance
- Fall Damage Multiplier
- Mining Efficiency
- Oxygen Bonus
- Sneaking Speed
- Submerged Mining Speed
- Sweeping Damage Ratio
- Water Movement Efficiency
Crafting










Configuration
This trinket can be configured via config/nameless_trinkets/dying_star.json:
isEnable(boolean, default:true): Determines whether the trinket's effect is active or not.armorMaxValue(float, default:30.0): The upper limit the attribute can reach.armorMinIncrease(float, default:0.05): The minimum amount the attribute can increase when a trinket is consumed.armorMaxIncrease(float, default:0.15): The maximum amount the attribute can increase when a trinket is consumed.armorToughnessMaxValue(float, default:20.0): The upper limit the attribute can reach.armorToughnessMinIncrease(float, default:0.05): The minimum amount the attribute can increase when a trinket is consumed.armorToughnessMaxIncrease(float, default:0.15): The maximum amount the attribute can increase when a trinket is consumed.attackDamageMaxValue(float, default:2048.0): The upper limit the attribute can reach.attackDamageMinIncrease(float, default:0.02): The minimum amount the attribute can increase when a trinket is consumed.attackDamageMaxIncrease(float, default:0.05): The maximum amount the attribute can increase when a trinket is consumed.attackKnockbackMaxValue(float, default:5.0): The upper limit the attribute can reach.attackKnockbackMinIncrease(float, default:0.03): The minimum amount the attribute can increase when a trinket is consumed.attackKnockbackMaxIncrease(float, default:0.06): The maximum amount the attribute can increase when a trinket is consumed.attackSpeedMaxValue(float, default:1024.0): The upper limit the attribute can reach.attackSpeedMinIncrease(float, default:0.02): The minimum amount the attribute can increase when a trinket is consumed.attackSpeedMaxIncrease(float, default:0.06): The maximum amount the attribute can increase when a trinket is consumed.blockBreakSpeedMaxValue(float, default:1024.0): The upper limit the attribute can reach.blockBreakSpeedMinIncrease(float, default:0.02): The minimum amount the attribute can increase when a trinket is consumed.blockBreakSpeedMaxIncrease(float, default:0.06): The maximum amount the attribute can increase when a trinket is consumed.blockInteractionRangeMaxValue(float, default:1.0): The upper limit the attribute can reach.blockInteractionRangeMinIncrease(float, default:0.02): The minimum amount the attribute can increase when a trinket is consumed.blockInteractionRangeMaxIncrease(float, default:0.05): The maximum amount the attribute can increase when a trinket is consumed.explosionKnockbackResistanceMaxValue(float, default:1.0): The upper limit the attribute can reach.explosionKnockbackResistanceMinIncrease(float, default:0.02): The minimum amount the attribute can increase when a trinket is consumed.explosionKnockbackResistanceMaxIncrease(float, default:0.05): The maximum amount the attribute can increase when a trinket is consumed.entityInteractionRangeMaxValue(float, default:64.0): The upper limit the attribute can reach.entityInteractionRangeMinIncrease(float, default:0.02): The minimum amount the attribute can increase when a trinket is consumed.entityInteractionRangeMaxIncrease(float, default:0.05): The maximum amount the attribute can increase when a trinket is consumed.fallDamageMultiplierMaxValue(float, default:100.0): The upper limit the attribute can reach.fallDamageMultiplierMinIncrease(float, default:0.02): The minimum amount the attribute can increase when a trinket is consumed.fallDamageMultiplierMaxIncrease(float, default:0.05): The maximum amount the attribute can increase when a trinket is consumed.flyingSpeedMaxValue(float, default:1024.0): The upper limit the attribute can reach.flyingSpeedMinIncrease(float, default:0.0005): The minimum amount the attribute can increase when a trinket is consumed.flyingSpeedMaxIncrease(float, default:0.0015): The maximum amount the attribute can increase when a trinket is consumed.knockbackResistanceMaxValue(float, default:1.0): The upper limit the attribute can reach.knockbackResistanceMinIncrease(float, default:0.02): The minimum amount the attribute can increase when a trinket is consumed.knockbackResistanceMaxIncrease(float, default:0.05): The maximum amount the attribute can increase when a trinket is consumed.luckMaxValue(float, default:1024.0): The upper limit the attribute can reach.luckMinIncrease(float, default:0.03): The minimum amount the attribute can increase when a trinket is consumed.luckMaxIncrease(float, default:0.08): The maximum amount the attribute can increase when a trinket is consumed.maxAbsorptionMaxValue(float, default:2048.0): The upper limit the attribute can reach.maxAbsorptionMinIncrease(float, default:0.05): The minimum amount the attribute can increase when a trinket is consumed.maxAbsorptionMaxIncrease(float, default:0.15): The maximum amount the attribute can increase when a trinket is consumed.maxHealthMaxValue(float, default:1024.0): The upper limit the attribute can reach.maxHealthMinIncrease(float, default:0.05): The minimum amount the attribute can increase when a trinket is consumed.maxHealthMaxIncrease(float, default:0.15): The maximum amount the attribute can increase when a trinket is consumed.miningEfficiencyMaxValue(float, default:1024.0): The upper limit the attribute can reach.miningEfficiencyMinIncrease(float, default:0.05): The minimum amount the attribute can increase when a trinket is consumed.miningEfficiencyMaxIncrease(float, default:0.15): The maximum amount the attribute can increase when a trinket is consumed.movementSpeedMaxValue(float, default:1024.0): The upper limit the attribute can reach.movementSpeedMinIncrease(float, default:0.002): The minimum amount the attribute can increase when a trinket is consumed.movementSpeedMaxIncrease(float, default:0.006): The maximum amount the attribute can increase when a trinket is consumed.oxygenBonusMaxValue(float, default:1024.0): The upper limit the attribute can reach.oxygenBonusMinIncrease(float, default:1.0): The minimum amount the attribute can increase when a trinket is consumed.oxygenBonusMaxIncrease(float, default:3.0): The maximum amount the attribute can increase when a trinket is consumed.sneakingSpeedMaxValue(float, default:1.0): The upper limit the attribute can reach.sneakingSpeedMinIncrease(float, default:0.005): The minimum amount the attribute can increase when a trinket is consumed.sneakingSpeedMaxIncrease(float, default:0.015): The maximum amount the attribute can increase when a trinket is consumed.submergedMiningSpeedMaxValue(float, default:20.0): The upper limit the attribute can reach.submergedMiningSpeedMinIncrease(float, default:0.01): The minimum amount the attribute can increase when a trinket is consumed.submergedMiningSpeedMaxIncrease(float, default:0.03): The maximum amount the attribute can increase when a trinket is consumed.sweepingDamageRatioMaxValue(float, default:1.0): The upper limit the attribute can reach.sweepingDamageRatioMinIncrease(float, default:0.02): The minimum amount the attribute can increase when a trinket is consumed.sweepingDamageRatioMaxIncrease(float, default:0.05): The maximum amount the attribute can increase when a trinket is consumed.waterMovementEfficiencyMaxValue(float, default:1.0): The upper limit the attribute can reach.waterMovementEfficiencyMinIncrease(float, default:0.02): The minimum amount the attribute can increase when a trinket is consumed.waterMovementEfficiencyMaxIncrease(float, default:0.05): The maximum amount the attribute can increase when a trinket is consumed.
Notes
- Pressing Left Ctrl on the trinket's tooltip will show you all the attributes and their values.
- Does not appear in chests.